/**
 * Copyright &copy; 2012-2016 <a href="https://github.com/thinkgem/jeesite">JeeSite</a> All rights reserved.
 */
package com.lottery.game.core.modules.entity.game;

import com.lottery.game.common.BaseObject;
import com.lottery.game.core.modules.entity.user.ChatRecord;

import java.util.List;

import lombok.Data;

@Data
public class GameRoom extends BaseObject {

	private static final long serialVersionUID = 1L;
	private String no;		// 编号
	private String name;		// 房间名字
	private String robotName;		// 机器人名字
	private String robotPhoto;		// 机器人头像
	private String guessFlag;		// 是否开启竞猜(0:关闭；1：开启)
	private String openFlag;		// open_flag 房间开关 开启房间(0:关闭；1：开启)
	private String count;		// 在线人数
	private String roomIcon;		// 在线人数
	private String roomnumber;  // 房间编号
	private String openChat;		// 开启聊天(0:关闭；1：开启)
	private String openChatContext;
	private String guessFlagContext;
	private String openFlagContext;
	private String roomLotteryTicketType;//房间采种（1：北京28，2：加拿大28，3：北京赛车，4：时时彩）
	private String roomLotteryTicketTypeContext;

	private String maintenance_start_time;
	private String maintenance_end_time;

	private String playNote;
	private String oddsNote;
	private String useComOdds;
	private Integer gameTime;  //游戏时间

	private List<ChatRecord> chatRecordList =null;

	private int duration;  //游戏持续时间 封盘到开奖时间
	private int lotteryTime;   //封盘持续时间    即封盘到下期开始时间
	private String gameTypeId;
	private String gameTypeName;
	private String gameTypePlayingId;
	private String gameTypePlayingName;
}
